tag:blogger.com,1999:blog-6654978850939291825.post5528284368399981865..comments2020-12-06T03:25:03.506-08:00Comments on Audley Enough: Composition: Balancing a Powerful TeamTiberius Audleyhttp://www.blogger.com/profile/16714037615434703763noreply@blogger.comBlogger4125tag:blogger.com,1999:blog-6654978850939291825.post-55937568500630626072011-03-06T14:20:20.635-08:002011-03-06T14:20:20.635-08:00Well, you could make the parallel that an extremel...Well, you could make the parallel that an extremely talented Banshee pilot alongside a team of Lock-Baiters would undoubtedly be an excellent group compared to one of players who all attempt to just keep their distance and fight...<br /><br />However, it's really not smart to attempt to play in that manner -- if you don't have someone who can Snipe (or stay alive with your Snipe), then your Banshee's not going to be able to stay up much.<br /><br />In Arena-style maps, it becomes even more of a problem if you have everyone trying to draw fire and no one trying or able to fire back themselves.<br /><br />The Tanky DPS syndrome is more a game balance issue than a "this is strategically sound" as Bruisers have high base damage and in the past had excellent itemization choices for CDR, that allowed them to not only become tankier but also scale their damage multiplicatively -- thankfully, the nerfs to Visage and Randuin's helped the cull this (although they buffed Glacial Shroud in the process by making it even more cost efficient.)<br /><br />Xin'Zhao and Irelia are both Melee DPS (not really tanky DPS by any stretch of the imagination. I mean, Tryndamere is tankier than either of them...and Warwick beats them both in base stats and has better self-healing mechanisms.) Xin and Irelia have high base damage values on their skills that allow them to not be item reliant for their damage, as well as very easy mechanisms to enter a battle and dish out that damage, which is why players tend to choose them.<br /><br /><br />However, the primary focus of this particular blog entry is toward organized play -- the disorganized play in LoL that lends credibility to a Mass-Bruiser Line-up, and filling out teams of randoms in Halo aren't really relevant to the audience that would find this article beneficial to their thought processes.<br /><br />It's all about building synergy with your team's line-up.Tiberius Audleyhttps://www.blogger.com/profile/16714037615434703763noreply@blogger.comtag:blogger.com,1999:blog-6654978850939291825.post-90410432030030000662011-03-06T07:50:54.174-08:002011-03-06T07:50:54.174-08:00I understand it doesn't work that way in high ...I understand it doesn't work that way in high elo, but a theory like this holds true at any level.<br /><br />A good, balanced team should (with some semblance of coordination) win everytime, however that is not true. The bruiser line-ups quite often just win because they are simply left standing at the end of most fights. <br /><br />Also, Irelia (and until a while back, Xin) are still considered decent picks at high elo. <br /><br />My logic really was, that assuming you went into a Halo game with less than a full party; Would having randoms that played a 'tanky dps' role be infinitely better than having a 'support' player who you couldn't strategize with?The Gunslingerhttps://www.blogger.com/profile/15093410098841228622noreply@blogger.comtag:blogger.com,1999:blog-6654978850939291825.post-13582181001476981202011-03-05T22:31:05.710-08:002011-03-05T22:31:05.710-08:00The Meta in LoL between actually high level skille...The Meta in LoL between actually high level skilled players in no way gives any benefit to teams that stack tanks or Tanky DPS.<br /><br />In high elo games, the team with a more balanced, better-executed team composition generally wins.<br /><br />"Mass tanky Deepz" is a symptom of uncoordinated play, where players do not understand how to deal with that team composition properly.<br /><br />Additionally, with the stronger minion waves, and Tanky DPS generally having weaker farming/split pushing capabilities compared to some of the DPS champions of the game, the latest patch significantly weakens the 'bruiser' champion line-ups.Tiberius Audleyhttps://www.blogger.com/profile/16714037615434703763noreply@blogger.comtag:blogger.com,1999:blog-6654978850939291825.post-44517472648362810352011-03-05T21:32:03.906-08:002011-03-05T21:32:03.906-08:00The meta in LoL currently supports teams that stac...The meta in LoL currently supports teams that stack tanks or tanky dps with maybe one ranged carry. Does that parallel onto Halo, where if your entire team is good at starting a fight while doing some good slaying that you're likely to win over a more 'standard' composition revolving around Tank/Support/DPS?The Gunslingerhttps://www.blogger.com/profile/15093410098841228622noreply@blogger.com